Customer have begged us to do this, and now we have released them.
These are now available as part of the XL and XXL breast packs but please read this before running to the store...
have always been at the forefront of innovation in implants, be it
design or scripting. During the vString 3 project, we had been pushing
the boundaries with our new Evo line of breasts, however we knew there
were some limits that would go a little too far which is why on the
release we actually didn’t push through our XL or XXL Evo models for two
The First was the Quality of the outputted texture maps
was really pushing what the actual textures themselves could do, and I
personally was not happy with how things were looking.
The Second was
the general philosophy of each model. The X_X will always be a fashion
breast not related to the role playing side, where as the XL and XXL
needed that flexibility to allow role play.
I did know what would come next, and it wasn’t that much of a suprise when it did.
“Can you do the XL or XXL in the Evo format?”
you, as the customers asked and so, the 3.5 models of the XL and XXL
are out and the changes are, they have Evo models but there are things
you need to be aware of.
This bits quite important though so please read.
If you are thinking of buying the XL or XXL purely on the basis that they have Evo models, DON’T.
I will try to keep this part a simple as I can as the whole issue gets very technical.
If you fancy the more technical explanation, go to my Hemi's soapbox blog (its on the right).
SL upper body texture is perfect for the application it was developed
for – namely the SL avatar. Designers on SL have been taking advantage
of the upper body though and forcing it to do interesting things such as
what we did with the Evo X_X. However, even with the X_X we were
pushing what we could do with the texture.
The XL Evos have
pushed the texture even further and the result is, as you would expect,
the textures have started to protest. There are surface issues with them
distorting the texture. The XXL Evos have sadly taken that a whole step
further and while the XL you can accept and dismiss the texture issues, the XXL are a little harder to dismiss.
is to the degree that when it came to the XXL Super Evo’s, they simply
didn’t work and as a result, I had to discontinue that design idea
(hence why there are only 2 Evos for the XXL)
At vString, we are
very proud of the quality we give our customers and I am never happy
about releasing something that doesn’t live up to my own personal high
expectations. I know customers though have begged us to do this, and
after 3 months of testing and developing we have pushed what we can do
to its limit.
Working with the SL upper body texture, the XL and XXL
Evos are as good as I can make them, however they are not perfect and it
is true that they could never be perfect.
If you buy the XL /
XXL, buy them for the much higher quality original models, however if
you do want to use the Optional Evo models, then they are there for you.